![]() If you just want to import the saves and go straight to playing the game, then briefly, before starting a new game you should copy the saves from The Witcher (which are likely to be located in C:\Users\\Documents\The Witcher\saves on Windows) to ~/.local/share/cdprojektred/witcher2/GameDocuments/Witcher 2/gamesaves on Linux. Double click inside the The Witcher 2: Assassins of Kings Enhanced Edition v3.5. zip file and click on Extract to The Witcher 2: Assassins of Kings Enhanced Edition v3.5.0.26g.zip (To do this you will need 7-Zip, which you can get here, or you can use the built in windows extractor). If you’re interested in the details (and what is transferred to the sequel) please see this article on The Witcher Wiki. Once the game is finished downloading, right click the. If you’ve played The Witcher then you may want to import saves to The Witcher 2. If not, you may be missing some lib32-* libraries from the multilib repository, so in such case please install likely suspects and try again. That should allow you to run the game successfully. You should leave the primusrun (or optirun) out if you don’t use Bumblebee and you can replace ~/ with the absolute path. ![]() Therefore, in order to run the game with required libraries, create a simple script in the game directory and make it executable:Įxport LD_LIBRARY_PATH = "~/.local/share/Steam/ubuntu12_32/steam-runtime/i386/lib/i386-linux-gnu/:~/.local/share/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/:/usr/lib32/" primusrun. ~/.local/share/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/ (most of the other libraries)Īdditionally, all other 32-bit libraries such as the libpng12.so reside in /usr/lib32/ so we need to remember about that one too.~/.local/share/Steam/ubuntu12_32/steam-runtime/i386/lib/i386-linux-gnu/ (at least libselinux.so.1).Steam contains required 32-bit libraries in the following two directories: This approach also frees you from the need to install lib32-sdl2 and lib32-sdl2_image, and possibly some other packages too. I took it one step further and instead of copying required libraries I decided to modify the library path used to run the game. It requires you to have a Steam client installed, but that shouldn’t be a problem for most gamers. I found a very good hint on how to solve the lack of libraries in a post which suggests copying missing libraries from the Steam installation. Installing packages such as lib32-sdl2 and lib32-sdl2_image from AUR solved some of the problems, but building an older version of libcurl.so.4 to ensure compatibility ( CURL_OPENSSL_3) seemed like too much of a hassle. The reality, however, tends to be a bit harsher and what I got was consecutive complaints about missing libraries. Ideally, I should just download the archive with the game ( gog_the_witcher_2_assassins_of_kings_1.0.0.4.tar.gz), unpack it and run. ![]() And, as you may guess, it didn’t work out too well… You will be able to run the game after installing it. ![]() The Linux version of The Witcher: Assassins of Kings has been recently updated on GOG with the latest patch (version 1.0.0.4) and I decided to try and install it under 64-bit Arch Linux with multilib support. installation option to select the installation directory yourself. Installing the GOG version of The Witcher 2: Assassins of Kings on 64-bit Arch Linux ![]()
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